Saving Run-time Generated Ninepatch On External Memory
I'm following this post to create nine patch drawable at run-time. I need to save the 9patch image on the internal/external memory, so that i can easily retrieve it's URI and assig
Solution 1:
You can store the image as Bitmap and then create a NinePatch using http://developer.android.com/reference/android/graphics/NinePatch.html#NinePatch(android.graphics.Bitmap, byte[])
Post a Comment for "Saving Run-time Generated Ninepatch On External Memory"