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In Cordova, How Can I Specify Different Package Names For Ios And Android?

Due to legacy factors, the package names of my Android and iOS apps are different. Currently Cordova seems to be injecting the widget id attribute from config.xml into both when bu

Solution 1:

This is now built into CLI (finally):

In you your config.xml file-

Example:

<widgetandroid-packageName="com.example.android"ios-CFBundleIdentifier="com.example.ios">

Source:

https://github.com/apache/cordova-lib/blob/master/cordova-lib/src/configparser/ConfigParser.js#L92

Edit: (Cordova-Lib has since been moved)

https://github.com/apache/cordova-lib/blob/master/cordova-common/src/ConfigParser/ConfigParser.js#L109

Solution 2:

A way to automate this is by adding in an after prepare hook. I started out with the example of how to Replace Text Depending on Environment from here: http://devgirl.org/2013/11/12/three-hooks-your-cordovaphonegap-project-needs/.

I've got a project.json in my project that specifies what id I want to use for each platform:

{"android":{"app_id":"<my Android Package name>"},"ios":{"app_id":"<my iOS Bundle Identifier>"}}

Then in the /hooks directory I have an /after_prepare directory with a replace_text.js as follows:

#!/usr/bin/env node// this plugin replaces arbitrary text in arbitrary files//var fs = require("fs");
var path = require("path");

var rootdir = process.argv[2];

functionreplace_string_in_file(filename, to_replace, replace_with) {
    var data = fs.readFileSync(filename, "utf8");

    var result = data.replace(to_replace, replace_with);
    fs.writeFileSync(filename, result, "utf8");
}

functionupdate_app_id(rootdir, platform, configobj) {
    var appId = configobj[platform].app_id,
        stringToReplace = "<value of the widget id property in the config.xml>";

    if (platform === "android") {

        replace_string_in_file(path.join(rootdir, "platforms/android/AndroidManifest.xml"), stringToReplace, appId);
        replace_string_in_file(path.join(rootdir, "platforms/android/res/xml/config.xml"), stringToReplace, appId);

    } elseif (platform === "ios") {

        replace_string_in_file(path.join(rootdir, "platforms/ios/<app name>/<app name>-Info.plist"), stringToReplace, appId);
        replace_string_in_file(path.join(rootdir, "platforms/ios/<app name>/config.xml"), stringToReplace, appId);

    }
}

if (rootdir) {
    var ourconfigfile = path.join(rootdir, "project.json");
    var configobj = JSON.parse(fs.readFileSync(ourconfigfile, "utf8"));

    // Update each platform's specific configuration/properties filesupdate_app_id(rootdir, "android", configobj);
    update_app_id(rootdir, "ios", configobj);
}

Please make sure to replace the values indicated with < > brackets with the values that pertain to your app/project.

Solution 3:

Note:This has not been tested, but i think it should work.

After creating a new IOS platform in Cordova CLI, Edit the package name in the files below.

app/platforms/ios/<APP_NAME>/config.xmlapp/platforms/ios/www/config.xml

To avoid an ugly complication, i suggest you try this first in a different Git Branch of your project.

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